Performativity in Art, Literature, and Videogames
Darshana Jayemanne
€ 184.72
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Description for Performativity in Art, Literature, and Videogames
Hardback. Num Pages: 27 colour illustrations, 27 colour tables, biography. BIC Classification: AS; DSB; JFCA; JFD. Category: (P) Professional & Vocational. Dimension: 210 x 148. .
This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences' experience of art. The frame, as a site of paradox, links the book's discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative. ... Read more
This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences' experience of art. The frame, as a site of paradox, links the book's discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative. ... Read more
Product Details
Publisher
Springer International Publishing AG
Format
Hardback
Publication date
2017
Condition
New
Weight
28g
Number of Pages
331
Place of Publication
Cham, Switzerland
ISBN
9783319544502
SKU
V9783319544502
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Darshana Jayemanne
Darshana Jayemanne is Lecturer in Art, Media and Games at Abertay University, UK. Previously he was a researcher at The University of Melbourne, Australia. His current work investigates art, media and games and has appeared in venues such as Fibreculture, ToDiGRA Journal and The Journal of Broadcasting and Electronic Media.
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