×


 x 

Shopping cart
Renee Dunlop - Production Pipeline Fundamentals for Film and Games - 9780415812290 - V9780415812290
Stock image for illustration purposes only - book cover, edition or condition may vary.

Production Pipeline Fundamentals for Film and Games

€ 68.43
FREE Delivery in Ireland
Description for Production Pipeline Fundamentals for Film and Games Paperback. Num Pages: 376 pages, colour illustrations, figures. BIC Classification: APFX; UGG. Category: (G) General (US: Trade). Dimension: 245 x 189 x 19. Weight in Grams: 946.

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.

Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for ... Read more

  • Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide.
  • Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe.
  • Visit the companion website for even further resources on the pipeline.
Show Less

Product Details

Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
400
Format
Paperback
Publication date
2014
Condition
New
Weight
948g
Number of Pages
376
Place of Publication
London, United Kingdom
ISBN
9780415812290
SKU
V9780415812290
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-2

About Renee Dunlop
Renee Dunlop has 20 years in the entertainment industry, working as a script analyst, editor, technical writer, and FX journalist where her work has been published in VFXWorld, Below the Line, 3D World, 3D Artist, CG World, CGSociety and Variety. Previously, she worked for Alias|Wavefront, SGI, Sierra On-Line, xRez Studio, Image Metrics, Craft Animations, Fox and Sony. Her titles include ... Read more

Reviews for Production Pipeline Fundamentals for Film and Games

Goodreads reviews for Production Pipeline Fundamentals for Film and Games


Subscribe to our newsletter

News on special offers, signed editions & more!