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14%OFFMorgan Ramsay - Gamers at Work: Stories Behind the Games People Play - 9781430233510 - V9781430233510
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Gamers at Work: Stories Behind the Games People Play

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Description for Gamers at Work: Stories Behind the Games People Play Paperback. For nearly four decades, video games have captured the imagination and drawn the ire of people everywhere. But the vicious truth of this booming industry is easily forgotten: failure is tradition. In this groundbreaking anthology, successful founders of entertainment software companies reflect on the challenges and how they survived. Num Pages: 369 pages, biography. BIC Classification: KNTX; UMK. Category: (G) General (US: Trade). Dimension: 228 x 155 x 13. Weight in Grams: 548. Leaders in the Game Industry Share Lessons and Observations. 358 pages, black & white illustrations. For nearly four decades, video games have captured the imagination and drawn the ire of people everywhere. But the vicious truth of this booming industry is easily forgotten: failure is tradition. In this groundbreaking anthology, successful founders of entertainment software companies reflect on the challenges and how they survived. Cateogry: (G) General (US: Trade). BIC Classification: KNTX; UMK. Dimension: 228 x 155 x 13. Weight: 540.
"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios

"Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association

"This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times

"Gamers at Work is truly an ... Read more

There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way.

Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management.

Gamers at Work:

  • Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds
  • Provides insight into why experienced professionals sacrifice the comfort of gainful employment for theuncertainty and risk of the startup
  • Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business

As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space.

    Featured Entrepreneurs:

    • Trip Hawkins, Electronic Arts (Madden NFL)
    • Nolan Bushnell, Atari (Pong)
    • Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization)
    • Tony Goodman, Ensemble Studios (Age of Empires)
    • Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II)
    • Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines)
    • Warren Spector, Junction Point Studios (Disney Epic Mickey)
    • Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego)
    • Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball)
    • John Smedley, Verant Interactive (EverQuest, PlanetSide)
    • Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry)
    • Lorne Lanning, Oddworld Inhabitants (Oddworld)
    • Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls)
    • Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear)
    • Christopher Weaver, Bethesda Softworks (The Elder Scrolls)
    • Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted)
    • Ted Price, Insomniac Games (Spyro, Resistance)

    Other books in the Apress At Work Series:

    • Coders at Work, Seibel, 978-1-4302-1948-4

    • Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9

    • CIOs at Work, Yourdon, 978-1-4302-3554-5

    • CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4

    • Founders at Work, Livingston, 978-1-4302-1078-8

    • European Founders at Work, Santos, 978-1-4302-3906-2

    • Women Leaders at Work, Ghaffari, 978-1-4302-3729-7

    • Advertisers at Work, Tuten, 978-1-4302-3828-7
    Show Less

    Product Details

    Format
    Paperback
    Publication date
    2012
    Publisher
    Apress
    Number of pages
    358
    Condition
    New
    Number of Pages
    356
    Place of Publication
    Berlin, Germany
    ISBN
    9781430233510
    SKU
    V9781430233510
    Shipping Time
    Usually ships in 15 to 20 working days
    Ref
    99-15

    About Morgan Ramsay
    Morgan Ramsay, bestselling author of Gamers at Work: Stories Behind the Games People Play and Online Game Pioneers at Work, has interviewed nearly 50 leaders in entertainment, technology, and sports, including EA founder Trip Hawkins, Gaikai CEO David Perry, and former NFL punter Chris Kluwe. As the Founder, President & CEO at Entertainment Media Council, the association for business leaders ... Read more

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