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Learning in Real and Virtual Worlds
Pilar Lacasa
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Description for Learning in Real and Virtual Worlds
Paperback. Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. Series: Digital Education and Learning. Num Pages: 274 pages, 31 black & white illustrations, biography. BIC Classification: JFD; JNKC; JNKD; JNMT; JNV; YQT. Category: (G) General (US: Trade). Dimension: 216 x 140 x 17. Weight in Grams: 392.
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Product Details
Format
Paperback
Publication date
2013
Publisher
Palgrave Macmillan United Kingdom
Number of pages
274
Condition
New
Series
Digital Education and Learning
Number of Pages
274
Place of Publication
Basingstoke, United Kingdom
ISBN
9781349457120
SKU
V9781349457120
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Pilar Lacasa
Author Pilar Lacasa: Pilar Lacasa is Professor of Communication and Education at the University of Alcala, Spain.
Reviews for Learning in Real and Virtual Worlds
Praise to come.