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5%OFFDavid M Bourg - AI for Games Developers - 9780596005559 - V9780596005559
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AI for Games Developers

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Description for AI for Games Developers Paperback. Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text. Num Pages: 392 pages, 1, black & white illustrations. BIC Classification: UYQ. Category: (P) Professional & Vocational. Dimension: 232 x 180 x 23. Weight in Grams: 660.
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI. Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced ... Read more

Product Details

Publisher
O´Reilly Media United States
Number of pages
392
Format
Paperback
Publication date
2004
Condition
New
Number of Pages
392
Place of Publication
Sebastopol, United States
ISBN
9780596005559
SKU
V9780596005559
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1

About David M Bourg
As a naval architect and marine engineer, David M. Bourg performs computer simulations and develops analysis tools that measure such things as hovercraft performance and the effect of waves on the motion of ships and boats. He teaches at the college level in the areas of ship design, construction and analysis. On occasion, David also lectures at high schools on ... Read more

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