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13%OFFWayne Graham - Beginning Facebook Game Apps Development - 9781430241706 - V9781430241706
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Beginning Facebook Game Apps Development

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Description for Beginning Facebook Game Apps Development Paperback. Num Pages: 446 pages, biography. BIC Classification: UDB; UMW. Category: (G) General (US: Trade). Dimension: 191 x 235 x 14. Weight in Grams: 742. 432 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UDB; UMW. Dimension: 191 x 235 x 14. Weight: 742.

Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?

Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.

Because these apps are built on Web standards, you can build and run ... Read more

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Product Details

Format
Paperback
Publication date
2012
Publisher
Apress
Number of pages
432
Condition
New
Number of Pages
432
Place of Publication
Berlin, Germany
ISBN
9781430241706
SKU
V9781430241706
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Wayne Graham
Wayne Graham is the head of research and development in the Department of Digital Research and Scholarship at the University of Virginia Libraries (a.k.a. Scholars Lab), and is passionate about open source, web application technologies, and their application to research in the humanities. Social media, including Facebook, are driving today's fastest innovations.

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