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Beginning iOS 3D Unreal Games Development
Robert Chin
€ 42.99
€ 36.73
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Description for Beginning iOS 3D Unreal Games Development
Paperback. Num Pages: 413 pages, biography. BIC Classification: UMK; UMQ; UMS. Category: (G) General (US: Trade). Dimension: 254 x 178 x 20. Weight in Grams: 694. 400 pages, 1, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMK; UMQ; UMS. Dimension: 192 x 228 x 22. Weight: 694.
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.
Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.
Specifically, this book covers:
- UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language
- The Unreal UDK code framework, basic UDK tools and ... Read more
- Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform
Product Details
Format
Paperback
Publication date
2012
Publisher
Apress
Number of pages
400
Condition
New
Number of Pages
400
Place of Publication
Berlin, Germany
ISBN
9781430240358
SKU
V9781430240358
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Robert Chin
Robert Chin has a bachelor of science degree?in computer engineering and is experienced in C/C++ and UnrealScript.?He has written 3D games in C/C++ using the DirectX and OpenGL graphics APIs for the Windows platform.?He has served as a Unreal UDK consultant and written UDK UnrealScript-based programs for clients, including an entire commercial game coded specifically for the iOS platform.
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