Composing Music for Games: The Art, Technology and Business of Video Game Scoring
Chance Thomas
€ 69.95
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Description for Composing Music for Games: The Art, Technology and Business of Video Game Scoring
Paperback. .
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
Product Details
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2016
Condition
New
Weight
794g
Number of Pages
364
Place of Publication
London, United Kingdom
ISBN
9781138021419
SKU
V9781138021419
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-3
About Chance Thomas
Chance Thomas is a composer, educator and entrepreneur. His music has underscored blockbuster commercial success and critical acclaim, including an Oscar, an Emmy and billions of dollars in video game and film sales worldwide. Game credits include DOTA 2, Lord of the Rings Online, James Cameron's Avator, Heroes of Might and Magic, Peter Jackson's King Kong and many more. As ... Read more
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