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Rick Parent - Computer Animation: Algorithms and Techniques - 9780124158429 - V9780124158429
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Computer Animation: Algorithms and Techniques

€ 63.40
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Description for Computer Animation: Algorithms and Techniques Hardback. Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. This title includes the algorithms and techniques behind this technology. It covers such topics as fluids, hair, and crowd animation. Num Pages: 542 pages, Approx. 125 illustrations. BIC Classification: UGN. Category: (P) Professional & Vocational. Dimension: 198 x 235 x 38. Weight in Grams: 1202.
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been ... Read more

Product Details

Publisher
Elsevier Science & Technology United States
Number of pages
542
Format
Hardback
Publication date
2012
Condition
New
Number of Pages
542
Place of Publication
San Francisco, United States
ISBN
9780124158429
SKU
V9780124158429
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-2

About Rick Parent
Rick Parent is a Professor Emeritus in the Computer Science and Engineering Department of Ohio State University (OSU). As a graduate student, Rick worked at the Computer Graphics Research Group (CGRG) at OSU under the direction of Charles Csuri. In 1977, he received his Ph.D. from the Computer and Information Science (CIS) Department, majoring in Artificial Intelligence. For the next ... Read more

Reviews for Computer Animation: Algorithms and Techniques
"This text is for advanced undergraduate and beginning graduate students in computer science; it will also be of interest to graphics programmers and digital animators. Coverage is intentionally limited to practical aspects of computer algorithms and programming techniques for specifying and generating motion for graphical objects in 3D computer animation, with no discussion of theory, aesthetics, or production."
Reference and ... Read more

Goodreads reviews for Computer Animation: Algorithms and Techniques


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