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Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress)
Lucas Jordan
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Description for Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress)
Paperback. Num Pages: 367 pages, black & white illustrations. BIC Classification: UMQ. Category: (G) General (US: Trade). Dimension: 235 x 191 x 18. Weight in Grams: 616. 346 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UMQ. Dimension: 236 x 192 x 20. Weight: 616.
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.
Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of ... Read more
Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
Show LessProduct Details
Format
Paperback
Publication date
2011
Publisher
Apress
Number of pages
346
Condition
New
Number of Pages
344
Place of Publication
Berlin, Germany
ISBN
9781430237105
SKU
V9781430237105
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Lucas Jordan
Lucas L. Jordan is a lifelong computer enthusiast and has worked for many years as a Java developer, focusing on user interface. He has previously written JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements. Lucas is interested in mobile application development in its many forms.
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