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Brian Danchilla - Beginning WebGL for HTML5 (Beginning Apress) - 9781430239963 - V9781430239963
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Beginning WebGL for HTML5 (Beginning Apress)

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Description for Beginning WebGL for HTML5 (Beginning Apress) Paperback. Num Pages: 379 pages, biography. BIC Classification: UGK; UMW. Category: (G) General (US: Trade). Dimension: 254 x 178 x 18. Weight in Grams: 626. 329 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UGK; UMW. Dimension: 191 x 224 x 19. Weight: 626.
Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. 

You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging. Beginning WebGL for HTML5 builds your critical WebGL development skills while ... Read more

  • Quickly get up to speed with WebGL
  • Render realistic scenes
  • Work faster with frameworks
  • Improve rendering performance
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Product Details

Format
Paperback
Publication date
2012
Publisher
Apress
Number of pages
329
Condition
New
Number of Pages
356
Place of Publication
Berlin, Germany
ISBN
9781430239963
SKU
V9781430239963
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Brian Danchilla
Brian Danchilla is a freelance PHP and Java developer and author. Danchilla is the coauthor of Pro PHP Programming, a contributing author to HTML 5 Games Most Wanted, and technical reviewer of HTML 5 Animation with JavaScript. He has worked with OpenGL for several years and has a passion for graphics, art and mathematics. WebGL is the great new cross ... Read more

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