Essential Mathematics for Games and Interactive Applications
James M. Van Verth
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Description for Essential Mathematics for Games and Interactive Applications
Hardback. .
Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL ... Read more
Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL ... Read more
Product Details
Publisher
Apple Academic Press Inc.
Format
Hardback
Publication date
2015
Condition
New
Number of Pages
592
Place of Publication
Oakville, Canada
ISBN
9781482250923
SKU
V9781482250923
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-1
About James M. Van Verth
James M. Van Verth is a software engineer at Google, where he works on GPU support for the Skia 2D Graphics Library. He has worked for Insomniac Games, NVIDIA, and Red Storm Entertainment and, for the past 17 years, he has been a regular speaker at GDC, teaching the tutorials Math for Game Programmers and Physics for ... Read more
Reviews for Essential Mathematics for Games and Interactive Applications
Praise for Previous Editions: It's the book with all the math you need for games. -Neil Kirby, Researcher, Alcatel-Lucent Even though I've worked with these systems for years, this book showed me new ways of looking at several topics that make them easier to ... Read more