Beginning Platino Game Engine
Nandy, Abhishek; Chanda, Debashree
€ 43.81
FREE Delivery in Ireland
Description for Beginning Platino Game Engine
Paperback. Num Pages: 141 pages, 4 black & white illustrations, 154 colour illustrations, biography. BIC Classification: UMK; UMS. Category: (P) Professional & Vocational. Dimension: 254 x 178 x 9. Weight in Grams: 324.
Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.
With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.
What You'll Learn:
- Develop using the Platino game engine
- Build UWP apps using the Processing JS language
- Extend the processing language to IoT with Temboo
Who Is this Book for:
Indie game developers, app developers interested in games, and students new to the Platino game engine and ... Read more
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Product Details
Format
Paperback
Publication date
2016
Publisher
APress United States
Number of pages
141
Condition
New
Number of Pages
141
Place of Publication
Berkley, United States
ISBN
9781484224830
SKU
V9781484224830
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Nandy, Abhishek; Chanda, Debashree
Abhishek Nandy is the founder of Geek Monkey Studios. He is an Intel Black Belt Developer as well as a Microsoft MVP and Intel Software Innovator. Abhishek has won several global Developer Challenges, and he represented India at Intel's Black Belt Developer Summit in San Francisco in 2014. He has been a speaker at NGDC Pune 2015. Abhishek's passions are tech and ... Read more
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