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Games development & programming

Results 41 - 46 of 46

Games development & programming

Paperback. Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end. Num Pages: 480 pages, 400 colour line drawings. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 245 x 190 x 26. Weight in Grams: 1294.
Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
480
Format
Paperback
Publication date
2011
Edition
2nd Edition
Condition
New
SKU
V9780240815824
ISBN
9780240815824
Paperback
Condition: New

€ 61.56
€ 47.57

Paperback. Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!

As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. Num Pages: 361 pages, black & white illustrations, black & white tables, figures. BIC Classification: UGK; UMKC. Category: (P) Professional & Vocational. Dimension: 234 x 188 x 17. Weight in Grams: 636.

Publisher
John Wiley & Sons Inc
Number of pages
361
Format
Paperback
Publication date
2012
Edition
2nd Edition
Condition
New
SKU
V9781119968863
ISBN
9781119968863
Paperback
Condition: New

€ 37.99
€ 29.73

Paperback. Invent Your Own Computer Games with Python teaches you how to make your own versions of classic computer games. Num Pages: 376 pages, illustrations. BIC Classification: UMK; UMW. Category: (XV) Technical / Manuals. Dimension: 235 x 179 x 23. Weight in Grams: 614.
Publisher
No Starch Press
Format
Paperback
Publication date
2016
Edition
4th Edition
Condition
New
SKU
V9781593277956
ISBN
9781593277956
Paperback
Condition: New

€ 47.99
€ 33.61

Paperback. Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Num Pages: 540 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational; (XV) Technical / Manuals. Dimension: 233 x 177 x 28. Weight in Grams: 898.
Format
Paperback
Publication date
2011
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
540
Condition
New
SKU
V9781449394622
ISBN
9781449394622
Paperback
Condition: New

€ 42.99
€ 41.15

Paperback. Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects. Num Pages: 510 pages, 1, black & white illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 233 x 184 x 27. Weight in Grams: 686.
Format
Paperback
Publication date
2008
Publisher
O'Reilly Media, Inc, USA United States
Edition
1st Edition
Number of pages
510
Condition
New
SKU
V9780596521950
ISBN
9780596521950
Paperback
Condition: New

€ 37.99
€ 36.39

Paperback. Num Pages: 569 pages, 5 black & white illustrations, 18 colour illustrations, 2 black & white tables, 3 black &. BIC Classification: UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 254 x 178. .
Publisher
Taylor & Francis Ltd
Format
Paperback
Publication date
2017
Edition
3rd Edition
Condition
New
SKU
V9781138795389
ISBN
9781138795389
Paperback
Condition: New

€ 62.63

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