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Ernest Adams - Fundamentals of Game Design - 9780321929679 - V9780321929679
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Fundamentals of Game Design

€ 65.26
FREE Delivery in Ireland
Description for Fundamentals of Game Design Paperback. Num Pages: 576 pages, illustrations. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 187 x 230 x 37. Weight in Grams: 970.

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial ... Read more

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

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Product Details

Publisher
Pearson Education (US) United States
Number of pages
600
Format
Paperback
Publication date
2014
Condition
New
Number of Pages
576
Place of Publication
, United States
ISBN
9780321929679
SKU
V9780321929679
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-21

About Ernest Adams
Ernest Adams: 22-year veteran of the video game industry as programmer, producer, game designer and design consultant. Founder of the International Game Developers’ Association.

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