Learn C++ for Game Development
Bruce Sutherland
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Description for Learn C++ for Game Development
Paperback. .
If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.
Learn C++ for Game Development will show you how to:
- Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL)
- Use design patterns to simplify your coding and make more powerful games
- Manage memory efficiently to get the most out of your creativity
- Load and save games using file I/O, so that your users are never disappointed
Most of today's ... Read more
The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.
Show LessProduct Details
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Format
Paperback
Publication date
2014
Condition
New
Number of Pages
324
Place of Publication
Berlin, Germany
ISBN
9781430264576
SKU
V9781430264576
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-1
About Bruce Sutherland
Bruce Sutherland is a video game programmer hailing from Dundee, Scotland. He graduated with a Bsc (Hons) Computer Games Technology from the University of Abertay, Dundee in Scotland, graduating in 2005. After graduating he began his first job in the games industry at 4J Studios where he worked on Star Trek: Encounters (PS2), The Elder Scrolls IV: Oblivion (PS3), Star ... Read more
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