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Walt Ritscher - HLSL and Pixel Shaders for XAML Developers - 9781449319847 - V9781449319847
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HLSL and Pixel Shaders for XAML Developers

€ 16.97
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Description for HLSL and Pixel Shaders for XAML Developers Paperback. Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. Num Pages: 204 pages, Illustrations. BIC Classification: UMX. Category: (XV) Technical / Manuals. Dimension: 232 x 177 x 11. Weight in Grams: 360.
Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a ... Read more

Product Details

Format
Paperback
Publication date
2012
Publisher
O´Reilly Media United States
Number of pages
204
Condition
New
Number of Pages
75
Place of Publication
Sebastopol, United States
ISBN
9781449319847
SKU
V9781449319847
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-17

About Walt Ritscher
Walt's enthusiasm for crafting software interfaces blossomed early. Just a few days after discovering how to make pixels move around the screen of a borrowed computer he was devouring books on the topic of computer graphics and UI design. Now he travels the world speaking at software conferences and teaching a diverse portfolio of programming topics for corporate clients. On ... Read more

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