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Macintosh programming

Results 101 - 106 of 106

Macintosh programming

Paperback. Is it possible for JavaScript programmers to learn the iPhone SDK and live to tell the tale? Technology guru Danny Goodman did, and in this book he leaves a well-marked trail for you to follow. Goodman knows the challenges you face with the SDK, so he introduces Objective-C and Cocoa Touch in a context you'll understand. Num Pages: 318 pages, Illustrations. BIC Classification: ULP; UMQ; UMS. Category: (P) Professional & Vocational. Dimension: 234 x 178 x 17. Weight in Grams: 518.
Format
Paperback
Publication date
2011
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
318
Condition
New
SKU
V9781449388454
ISBN
9781449388454
Paperback
Condition: New

€ 37.99
€ 36.59

Paperback. Suitable for those involved in the app design process: designers, programmers, managers, and marketers, this title helps to discover practical advice for sharpening your app's features, creating an effortless user experience, using iPhone controls correctly, and creating your own personality-packed visuals. Num Pages: 320 pages, col. Illustrations. BIC Classification: UMQ; UMS. Category: (P) Professional & Vocational. Dimension: 233 x 179 x 15. Weight in Grams: 616.
Format
Paperback
Publication date
2010
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
320
Condition
New
SKU
V9781449381653
ISBN
9781449381653
Paperback
Condition: New

€ 43.99
€ 41.37

Paperback. Want to develop apps for the iPhone and iPad, but prefer to use a friendly language like Ruby? This in-depth guide shows you how MacRuby puts the power of Apple's development tools right at your fingertips. Num Pages: 244 pages, illustrations. BIC Classification: UMQ; UMS. Category: (XV) Technical / Manuals. Dimension: 180 x 235 x 13. Weight in Grams: 394.
Format
Paperback
Publication date
2011
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
244
Condition
New
SKU
V9781449380373
ISBN
9781449380373
Paperback
Condition: New

€ 43.99
€ 41.37

Paperback. This popular cookbook, thoroughly updated in response to reader requests and new developments in iOS 5, helps you solve the vexing, real-life issues you're likely to face when creating apps for the iPhone, iPad, or iPod Touch. Num Pages: 874 pages, Illustrations. BIC Classification: UMQ; UMS. Category: (XV) Technical / Manuals. Dimension: 176 x 233 x 44. Weight in Grams: 1372.
Format
Paperback
Publication date
2012
Publisher
O´Reilly Media United States
Number of pages
874
Condition
New
SKU
V9781449311438
ISBN
9781449311438
Paperback
Condition: New

€ 52.99
€ 50.93

Paperback. Learn how to integrate Game Center features directly into your iPhone and iPad apps with the recipes in this short and concise cookbook. Each recipe gives you the solution and the code for adding features such as leaderboards, user authentication, achievements, multiplayer games and many others, using Apple's GameKit framework in the iOS SDK. Num Pages: 78 pages, black & white illustrations. BIC Classification: UMQ. Category: (XV) Technical / Manuals. Dimension: 233 x 178 x 4. Weight in Grams: 143.
Format
Paperback
Publication date
2011
Publisher
O´Reilly Media United States
Edition
1st Edition
Number of pages
78
Condition
New
SKU
V9781449305659
ISBN
9781449305659
Paperback
Condition: New

€ 22.26

Paperback. Offers a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. This title helps you work step by step with OpenGL ES, a graphics library designed for embedded systems such as mobile phones, by progressing from simple to more complex programs. Num Pages: 440 pages, 1, black & white illustrations. BIC Classification: UMQ; UMS. Category: (P) Professional & Vocational. Dimension: 233 x 179 x 24. Weight in Grams: 726.
Format
Paperback
Publication date
2010
Publisher
O'Reilly Media, Inc, USA United States
Edition
1st Edition
Number of pages
440
Condition
New
SKU
V9780596804824
ISBN
9780596804824
Paperback
Condition: New

€ 43.99
€ 41.37

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