Polished Game Development: From First Steps to Final Release
Steven Goodwin
€ 74.20
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Description for Polished Game Development: From First Steps to Final Release
Paperback. A practical guide covering every discipline: art, music, writing, and code with code examples showing how to implement functionality to make the game shine this book acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good (and as professional) as it possibly can. Num Pages: 259 pages, 30 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 178 x 256 x 18. Weight in Grams: 444.
Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book ... Read more
Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book ... Read more
Product Details
Format
Paperback
Publication date
2016
Publisher
Apress
Condition
New
Number of Pages
259
Place of Publication
Berkley, United States
ISBN
9781484218785
SKU
V9781484218785
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Steven Goodwin
Steven Goodwin has been involved in science and technology from an early age, and built his first synthesizer while still in his teens. Since then, his projects have been varied. He has sold over a million computer games, written two books, built robots, and automated a house that can be controlled from the Internet. He has spoken at many conferences, ... Read more
Reviews for Polished Game Development: From First Steps to Final Release
Presented concepts are applied in a 2D video game made with Javascript and the author's own game engine. ... Summing Up: Recommended. Lower- and upper-division undergraduates; faculty and professionals. (A. Chen, Choice, Vol. 54 (7), March, 2017)