Designing for the Digital Age
Kim Goodwin
€ 73.75
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Description for Designing for the Digital Age
Paperback. Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Num Pages: 768 pages, Illustrations. BIC Classification: UYZ. Category: (P) Professional & Vocational. Dimension: 232 x 188 x 38. Weight in Grams: 1754.
Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology.
Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology.
Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on ... Read more
Show LessProduct Details
Publisher
John Wiley and Sons Ltd United Kingdom
Number of pages
768
Format
Paperback
Publication date
2009
Condition
New
Weight
1545g
Number of Pages
768
Place of Publication
New York, United States
ISBN
9780470229101
SKU
V9780470229101
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-2
About Kim Goodwin
Kim Goodwin is VP Design and General Manager at Cooper, where she leads an integrated practice of interaction, visual, and industrial designers, and also directs the development of the acclaimed Cooper U design curriculum. Kim knows the design world from multiple angles; she started her career as an in-house and freelance designer and spent several years as an in-house creative ... Read more
Reviews for Designing for the Digital Age
"Kim’s book is nothing less than a complete handbook for an entire profession. Kim’s unique background in the practice, pedagogy, and epistemology of the design business has given her the experience needed to write the ultimate ‘how-to’ book. Every step in this fascinating and multi-faceted discipline is described in detail in simple, readable prose, richly illustrated with examples taken from ... Read more