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Steffen Itterheim - Learn SpriteBuilder for iOS Game Development - 9781484202630 - V9781484202630
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Learn SpriteBuilder for iOS Game Development

€ 60.76
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Description for Learn SpriteBuilder for iOS Game Development Paperback. Num Pages: 477 pages. BIC Classification: UY. Category: (G) General (US: Trade). Dimension: 236 x 193 x 28. Weight in Grams: 862.

SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that you can use as a basis for your own games.

You'll learn SpriteBuilder best practices, how to incorporate SpriteBuilder into your game development workflow, and how to use the various features of SpriteBuilder, including game physics, scrolling, menus, and playing audio assets. You'll learn everything from the basics to advanced ... Read more


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Product Details

Format
Paperback
Publication date
2014
Publisher
Apress
Condition
New
Number of Pages
456
Place of Publication
Berkley, United States
ISBN
9781484202630
SKU
V9781484202630
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Steffen Itterheim
Steffen Itterheim is a professional games and tools developer. He has worked for Electronic Arts Phenomic for the past seven years. Be it scripting, programming, or foreign languages, he's done it all. He has extensive experience with game localization including non-western languages and locales, and he also knows the Lua scripting language inside and out. He learned English by watching ... Read more

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