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Bainbridge - Online Worlds - 9781848828247 - V9781848828247
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Online Worlds

€ 128.51
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Description for Online Worlds Paperback. Virtual worlds are on the rise, and they involve more than just playing games. This book examines the phenomena of virtual worlds, using a range of theories and methodologies to discover the principles that make them so popular. Editor(s): Bainbridge, William Sims. Series: Human-Computer Interaction Series. Num Pages: 326 pages, 4 black & white illustrations, 4 colour illustrations, 8 black & white tables, 46 colour. BIC Classification: UYZ. Category: (P) Professional & Vocational. Dimension: 237 x 154 x 20. Weight in Grams: 566.
William Sims Bainbridge Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most prominent current example is World of Warcraft (Corneliussen and Rettberg 2008), a massively multiplayer online game with 11 million s- scribers. Some other virtual worlds, notably Second Life (Rymaszewski et al. 2007), are not games at all, but Internet-based collaboration contexts in which people can create virtual objects, simulated architecture, and working groups. Although interest in virtual worlds has been growing for at least a dozen years, only today it is ... Read more

Product Details

Format
Paperback
Publication date
2010
Publisher
Springer London Ltd United Kingdom
Number of pages
326
Condition
New
Series
Human-Computer Interaction Series
Number of Pages
318
Place of Publication
England, United Kingdom
ISBN
9781848828247
SKU
V9781848828247
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

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