Virtual Realities
. Ed(S): Brunnett, Guido; Coquillart, Sabine; Liere, Robert Van; Welch, Gregory; Vasa, Libor
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Description for Virtual Realities
Paperback. Editor(s): Brunnett, Guido; Coquillart, Sabine; Liere, Robert van; Welch, Gregory; Vasa, Libor. Series: Lecture Notes in Computer Science. Num Pages: 269 pages, 121 black & white illustrations, biography. BIC Classification: UML; UNH; UYQ; UYT. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 14. Weight in Grams: 421.
Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or virtual environment. This approach is often referred to as augmented reality (AR), when virtual objects are integrated into a real environment. Typical VR applications include simulation, training, scientific visualization, and entertainment, whereas ... Read more
This book comprises a collection of research and position papers presented at Dagstuhl Seminar 13241 on Virtual Realities, held at Schloss Dagstuhl, Germany, in June 2013. The 13 papers in this volume were carefully reviewed and selected from 18 submissions. They are organized in topical sections on: VR environments; interactions and user experience; virtual humans; and tele-existence. Show LessProduct Details
Format
Paperback
Publication date
2015
Publisher
Springer International Publishing AG Switzerland
Number of pages
269
Condition
New
Series
Lecture Notes in Computer Science
Number of Pages
261
Place of Publication
Cham, Switzerland
ISBN
9783319170428
SKU
V9783319170428
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
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