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Studying Videogames
McDougall, Julian; O'Brien, Wayne
€ 36.99
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Description for Studying Videogames
Paperback.
Studying Videogames is the first book to look at videogames as media texts. Written specifically for advanced level/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their "social effects." Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, Studying Videogames seriously engages with this powerful media.
Studying Videogames is the first book to look at videogames as media texts. Written specifically for advanced level/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their "social effects." Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, Studying Videogames seriously engages with this powerful media.
Product Details
Format
Paperback
Publication date
2008
Publisher
Auteur Publishing United Kingdom
Number of pages
192
Condition
New
Number of Pages
192
Place of Publication
, United Kingdom
ISBN
9781903663844
SKU
V9781903663844
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-50
About McDougall, Julian; O'Brien, Wayne
Julian McDougall is program leader and senior lecturer in media and education at Newman University College, Birmingham. Wayne O'Brien is director of learning for media and film studies at Smestow School Wolverhampton, U.K.
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