×


 x 

Shopping cart
Ian Bogost - How to Do Things with Videogames - 9780816676477 - V9780816676477
Stock image for illustration purposes only - book cover, edition or condition may vary.

How to Do Things with Videogames

€ 22.26
FREE Delivery in Ireland
Description for How to Do Things with Videogames Paperback. Series: Electronic Mediations. Num Pages: 192 pages. BIC Classification: JFD; UDX. Category: (G) General (US: Trade). Dimension: 217 x 142 x 15. Weight in Grams: 264.

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such ... Read more

Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience.

Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.

Show Less

Product Details

Publisher
University of Minnesota Press United States
Number of pages
192
Format
Paperback
Publication date
2011
Series
Electronic Mediations
Condition
New
Number of Pages
192
Place of Publication
Minnesota, United States
ISBN
9780816676477
SKU
V9780816676477
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1

About Ian Bogost
Ian Bogost is professor of digital media at the Georgia Institute of Technology. His books include Persuasive Games: The Expressive Power of Videogames and Newsgames: Journalism at Play.

Reviews for How to Do Things with Videogames
"What can you do with videogames? Play pranks, meditate on politics, achieve zen-like zone-outs, turn the act of travel back into adventure, and describe how to safely exit a plane—among other things, as Ian Bogost explains in this superb, philosophical, and wide-ranging book on the expressive qualities of games."—Clive Thompson, columnist for Wired and contributing writer for the New York ... Read more

Goodreads reviews for How to Do Things with Videogames


Subscribe to our newsletter

News on special offers, signed editions & more!