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Computer games design

Results 1 - 20 of 63

Computer games design

Paperback. Helps you to master the secrets behind video game production. This title lets you discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. It walks you through different stages of the production process with a focus on the part the producer plays at each phase. Num Pages: 304 pages, 8 black & white illustrations, 1 black & white tables, 105 black & white halftones, 9 bla. BIC Classification: KNT; UGG. Category: (G) General (US: Trade); (P) Professional & Vocational. Dimension: 234 x 187 x 19. Weight in Grams: 566.
Format
Paperback
Publication date
2009
Publisher
Focal Press United Kingdom
Edition
1st Edition
Condition
New
SKU
V9780240810706
ISBN
9780240810706
Paperback
Condition: New

€ 47.99
€ 34.11

Paperback. When movie-making and gaming collide Num Pages: 188 pages, black & white illustrations. BIC Classification: 1KBB; APF; KNT; UGG. Category: (P) Professional & Vocational. Dimension: 217 x 140 x 14. Weight in Grams: 254.
Format
Paperback
Publication date
2010
Publisher
Indiana University Press United States
Number of pages
188
Condition
New
SKU
V9780253222312
ISBN
9780253222312
Paperback
Condition: New

€ 13.17

Paperback. Learn to design games for tablets from a renowned game designer!

Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for designing exciting and successful games. Num Pages: 384 pages, black & white illustrations, black & white line drawings. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 233 x 186 x 18. Weight in Grams: 656.

Format
Paperback
Publication date
2012
Publisher
John Wiley & Sons Inc
Edition
1st Edition
Number of pages
384
Condition
New
SKU
V9781119966968
ISBN
9781119966968
Paperback
Condition: New

€ 36.99
€ 28.95

Paperback. Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to judgments of perceptual beauty, involve us in interpretation, and arouse our emotions. Reflecting the increasing technical and moral sophistication of the genre, The Art of Videogames presents a unique philosophical approach to the art of videogaming. Series: New Directions in Aesthetics. Num Pages: 240 pages, black & white illustrations. BIC Classification: HPN; UGG. Category: (P) Professional & Vocational. Dimension: 229 x 153 x 13. Weight in Grams: 352.
Format
Paperback
Publication date
2009
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
240
Condition
New
SKU
V9781405187886
ISBN
9781405187886
Paperback
Condition: New

€ 37.50

Hardback. Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to judgments of perceptual beauty, involve us in interpretation, and arouse our emotions. Reflecting the increasing technical and moral sophistication of the genre, The Art of Videogames presents a unique philosophical approach to the art of videogaming. Series: New Directions in Aesthetics. Num Pages: 240 pages, black & white illustrations. BIC Classification: HPN; UGG. Category: (P) Professional & Vocational. Dimension: 238 x 161 x 19. Weight in Grams: 498.
Format
Hardback
Publication date
2009
Publisher
John Wiley and Sons Ltd United Kingdom
Edition
1st Edition
Number of pages
240
Condition
New
SKU
V9781405187893
ISBN
9781405187893
Hardback
Condition: New

€ 91.02

Paperback. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Num Pages: 255 pages, black & white illustrations, figures. BIC Classification: UGG. Category: (XV) Technical / Manuals. Dimension: 232 x 179 x 15. Weight in Grams: 344.
Format
Paperback
Publication date
2009
Publisher
O'Reilly Media
Edition
1st Edition
Number of pages
255
Condition
New
SKU
V9780596159856
ISBN
9780596159856
Paperback
Condition: New

€ 37.99
€ 36.59

Hardcover. The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence. Num Pages: 224 pages, Illustrations. BIC Classification: JHBA; UGG. Category: (P) Professional & Vocational. Dimension: 241 x 160 x 16. Weight in Grams: 446.
Format
Hardback
Publication date
2010
Publisher
Palgrave Macmillan
Edition
2010th Edition
Condition
New
SKU
V9780230623415
ISBN
9780230623415
Hardback
Condition: New

€ 52.93
€ 47.24

Hardcover. Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video games and interactive artworks. Num Pages: 224 pages, 30 figures. BIC Classification: JFCA; UGG; UGN. Category: (P) Professional & Vocational. Dimension: 224 x 138 x 18. Weight in Grams: 402.
Format
Hardback
Publication date
2013
Publisher
Palgrave Macmillan
Number of pages
224
Condition
New
SKU
V9781137283078
ISBN
9781137283078
Hardback
Condition: New

€ 66.73

Hardback. Serious games offer an engaging, self-reinforcing context in which to motivate and educate the players. This book provides a multidisciplinary perspective on different aspects of the serious game field. Editor(s): Kankaanranta, Marja Helena; Neittaanmaki, Pekka J. Series: Intelligent Systems, Control and Automation: Science and Engineering. Num Pages: 206 pages, biography. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 234 x 156 x 14. Weight in Grams: 482.
Format
Hardback
Publication date
2008
Publisher
Springer-Verlag New York Inc. United States
Number of pages
206
Condition
New
SKU
V9781402094958
ISBN
9781402094958
Hardback
Condition: New

€ 131.75

Paperback. Written for game designers with minimal multimedia or programming experience, this nontechnical guide takes readers through a series of step-by-step examples and detailed case studies to get designers to the point where they have the skills to independently design any conceivable 2D game using Flash and ActionScript. Num Pages: 612 pages, 1, black & white illustrations. BIC Classification: UGG; UGN. Category: (G) General (US: Trade). Dimension: 235 x 191 x 31. Weight in Grams: 1056.
Format
Paperback
Publication date
2009
Publisher
Apress
Edition
1st ed.
Condition
New
SKU
V9781430218210
ISBN
9781430218210
Paperback
Condition: New

€ 43.99
€ 40.49

Paperback. Num Pages: 282 pages, black & white illustrations. BIC Classification: UGG; UYZG. Category: (G) General (US: Trade). Dimension: 254 x 178 x 14. Weight in Grams: 476.
Format
Paperback
Publication date
2012
Publisher
APress United States
Edition
1st Edition
Number of pages
268
Condition
New
SKU
V9781430238676
ISBN
9781430238676
Paperback
Condition: New

€ 43.99
€ 36.35

Paperback. "Create software capable of reading and reacting to body movement using the Microsoft Kinect"--Cover. Num Pages: 233 pages, biography. BIC Classification: UGG; UYZG. Category: (G) General (US: Trade). Dimension: 254 x 178 x 11. Weight in Grams: 380. An Introduction to Programming Natural User Interfaces. 220 pages, black & white illustrations. Cateogry: (G) General (US: Trade). BIC Classification: UGG; UYZG. Dimension: 234 x 192 x 12. Weight: 380.
Format
Paperback
Publication date
2011
Publisher
Apress
Edition
1st Edition
Number of pages
220
Condition
New
SKU
V9781430238881
ISBN
9781430238881
Paperback
Condition: New

€ 32.99
€ 28.30

Paperback. Editor(s): Coelho, Antonio; Carvalho, Carlos Vaz de; Escudeiro, Paula. Series: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering. Num Pages: 147 pages, 24 black & white illustrations, biography. BIC Classification: JMR; UGG; UYZG. Category: (P) Professional & Vocational. Dimension: 157 x 234 x 12. Weight in Grams: 238.
Format
Paperback
Publication date
2016
Publisher
Springer
Edition
1st ed. 2016
Condition
New
SKU
V9783319290591
ISBN
9783319290591
Paperback
Condition: New

€ 72.48

Paperback. Editor(s): Ma, Minhua; Baalsrud Hauge, Jannicke; Gobel, Stefan. Series: Lecture Notes in Computer Science. Num Pages: 334 pages, 9 black & white illustrations, 105 colour illustrations, biography. BIC Classification: JNV; UGG; UMK; UYZG. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 18. Weight in Grams: 516.
Format
Paperback
Publication date
2016
Publisher
Springer International Publishing AG Switzerland
Number of pages
334
Condition
New
SKU
V9783319458403
ISBN
9783319458403
Paperback
Condition: New

€ 67.07

Hardcover. Editor(s): Nijholt, Anton. Series: Gaming Media and Social Effects. Num Pages: 253 pages, 2 black & white illustrations, 71 colour illustrations, 50 colour tables, biography. BIC Classification: UBJ; UBW; UGG. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 16. Weight in Grams: 561.
Format
Hardback
Publication date
2016
Publisher
Springer
Edition
1st ed. 2017
Condition
New
SKU
V9789811019616
ISBN
9789811019616
Hardback
Condition: New

€ 205.70

Hardcover. Editor(s): Martell, Caroline. Num Pages: 246 pages, illustrations. BIC Classification: UGG. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly. Dimension: 185 x 258 x 18. Weight in Grams: 602.
Format
Hardback
Publication date
2014
Publisher
Nova Science Pub Inc
Condition
New
SKU
V9781633214781
ISBN
9781633214781
Hardback
Condition: New

€ 289.91
€ 197.46

Hardback. The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War. Num Pages: 134 pages, biography. BIC Classification: HBWN; UDX; UGG. Category: (P) Professional & Vocational. Dimension: 216 x 140 x 11. Weight in Grams: 324.
Format
Hardback
Publication date
2015
Publisher
Palgrave Macmillan United Kingdom
Number of pages
134
Condition
New
SKU
V9781137491756
ISBN
9781137491756
Hardback
Condition: New

€ 82.64

Paperback. Num Pages: 412 pages, 17 black & white illustrations, biography. BIC Classification: KJH; KNTX; UGG. Category: (G) General (US: Trade). Dimension: 162 x 238 x 24. Weight in Grams: 644.
Format
Paperback
Publication date
2015
Publisher
APress United States
Edition
2015th Edition
Number of pages
500
Condition
New
SKU
V9781430241850
ISBN
9781430241850
Paperback
Condition: New

€ 27.99
€ 25.60

Hardback. This reviews the integration of current academic AI techniques into electronic entertainment games, including pathfinding, decision making, learning complex behavior, and the latest real-time search methods, all aimed at closer interaction with the player. Editor(s): Gonzalo, Marco; Gomez-Martin, Marco A.; Calero, Pedro Antonio Gonzalez. Num Pages: 200 pages, biography. BIC Classification: UGG; UYQ. Category: (P) Professional & Vocational. Dimension: 238 x 164 x 21. Weight in Grams: 470.
Format
Hardback
Publication date
2011
Publisher
Springer-Verlag New York Inc. United States
Number of pages
200
Condition
New
SKU
V9781441981875
ISBN
9781441981875
Hardback
Condition: New

€ 198.07

Paperback. Num Pages: 174 pages, 119 black & white illustrations, biography. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 10. Weight in Grams: 285.
Format
Paperback
Publication date
2015
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Germany
Number of pages
174
Condition
New
SKU
V9781484214954
ISBN
9781484214954
Paperback
Condition: New

€ 43.57

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