Motion in Games
. Ed(S): Allbeck, Jan; Faloutsos, Petros
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Description for Motion in Games
Paperback. Editor(s): Allbeck, Jan; Faloutsos, Petros. Series: Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Graphics. Num Pages: 472 pages, 28 black & white illustrations, 174 colour illustrations, biography. BIC Classification: UGK; UMB; UNH; UYQV; UYZG. Category: (P) Professional & Vocational. Dimension: 234 x 156 x 24. Weight in Grams: 659.
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
Product Details
Format
Paperback
Publication date
2011
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Germany
Number of pages
472
Condition
New
Series
Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Gra
Number of Pages
460
Place of Publication
Berlin, Germany
ISBN
9783642250897
SKU
V9783642250897
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
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