Motion in Games
. Ed(S): Kallmann, Marcelo; Bekris, Kostas
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Description for Motion in Games
Paperback. Editor(s): Kallmann, Marcelo; Bekris, Kostas. Series: Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Graphics. Num Pages: 396 pages, 157 black & white illustrations, biography. BIC Classification: UGK; UML; UYQ; UYQV; UYT; UYZG. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 20. Weight in Grams: 557.
This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.
This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.
Product Details
Format
Paperback
Publication date
2012
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Germany
Number of pages
396
Condition
New
Series
Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Gra
Number of Pages
384
Place of Publication
Berlin, Germany
ISBN
9783642347092
SKU
V9783642347092
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
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