How to Talk About Videogames
Prof. Ian Bogost
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Description for How to Talk About Videogames
Paperback. Series: Electronic Mediations. Num Pages: 208 pages. BIC Classification: JFCA; JFD; UDX. Category: (G) General (US: Trade). Dimension: 218 x 141 x 16. Weight in Grams: 254.
Videogames! Aren't they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date. Delving into popular, familiar games like Flappy Bird, Mirror's Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames ... Read more
Videogames! Aren't they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date. Delving into popular, familiar games like Flappy Bird, Mirror's Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames ... Read more
Product Details
Publisher
University of Minnesota Press United States
Number of pages
208
Format
Paperback
Publication date
2015
Series
Electronic Mediations
Condition
New
Weight
257g
Number of Pages
208
Place of Publication
Minnesota, United States
ISBN
9780816699124
SKU
V9780816699124
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-1
About Prof. Ian Bogost
Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and professor of interactive computing at the Georgia Institute of Technology. He is the author of many books, including How to Do Things with Videogames and Alien Phenomenology: Or, What It's Like to Be a Thing (both Minnesota), as well as Unit Operations: An Approach to Videogame Criticism and ... Read more
Reviews for How to Talk About Videogames
If you want an engaging, enjoyable tour of the video game commentary in 2015 conducted by a smart and entertaining writer, you'd be hard-pressed to do much better than How to Talk about Videogames by Ian Bogost. -Boston Globe Whether Bogost is examining old favorites like Ms. Pac-Man or scrutinizing a flash-in-the-pan app like Flappy ... Read more