Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
Chris Solarski
€ 63.03
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Description for Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
Paperback. Num Pages: 220 pages, 189 colour illustrations. BIC Classification: UGN; UMK. Category: (G) General (US: Trade). Dimension: 285 x 157 x 12. Weight in Grams: 394.
The success of storytelling in games depends on the entire development team-game designers, artists, writers, programmers and musicians, etc.-working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is ... Read more
The success of storytelling in games depends on the entire development team-game designers, artists, writers, programmers and musicians, etc.-working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is ... Read more
Product Details
Publisher
Taylor & Francis Inc
Format
Paperback
Publication date
2017
Condition
New
Number of Pages
192
Place of Publication
Portland, United States
ISBN
9781498781503
SKU
V9781498781503
Shipping Time
Usually ships in 4 to 8 working days
Ref
99-5
About Chris Solarski
CHRIS SOLARSKI is an artist-game designer and author of the seminal book, Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Game Design (Watson-Guptill 2012), which has been translated into Japanese and Korean. Chris' professional background-which mixes game art development at Sony Computer Entertainment and fine art figurative painting-has led him to lecture on emotions and ... Read more
Reviews for Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
The convergence of narrative in film, video games, and virtual reality will fundamentally change the entertainment industry in coming years. Chris Solarski's book gives content creators crucial insights into interactive story composition and how to adapt these concepts for transmedia storytelling. -Marc Forster, Film Director and Producer ... Read more