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Mastering Autodesk Maya 2016: Autodesk Official Press
Todd Palamar
€ 65.38
€ 54.95
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Description for Mastering Autodesk Maya 2016: Autodesk Official Press
Paperback. Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. Num Pages: 864 pages. BIC Classification: UGK; UGN. Category: (P) Professional & Vocational. Dimension: 238 x 189 x 45. Weight in Grams: 1146.
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016
Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and ... Read more
Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals.
- Learn professional techniques used in real-world visual effects
- Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more
- Expand your skills with advanced techniques for cloth, fur, and fluids
- Understand everything you need to know for the Maya certification exam
Product Details
Publisher
John Wiley & Sons Inc
Format
Paperback
Publication date
2015
Condition
New
Number of Pages
864
Place of Publication
New York, United States
ISBN
9781119059820
SKU
V9781119059820
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1
About Todd Palamar
Todd Palamar began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including Maya Studio Projects: Photorealistic Characters and several previous editions ... Read more
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