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Introduction to 3D Game Engine Design Using DirectX 9 and C#
Lynn Thomas Harrison
€ 48.99
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Description for Introduction to 3D Game Engine Design Using DirectX 9 and C#
Paperback. This volume shows how to use DirectX from C# - the new language for the .NET platform. This makes DirectX both easier and safer to use, and makes this book unique from among every other DirectX book available. It focuses on programmers using DirectX instead of trying to teach DirectX. Num Pages: 424 pages, 18 black & white illustrations, biography. BIC Classification: UDX; UL; UMX. Category: (G) General (US: Trade). Dimension: 235 x 178 x 27. Weight in Grams: 821.
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Product Details
Format
Paperback
Publication date
2003
Publisher
Apress
Condition
New
Number of Pages
424
Place of Publication
Berkley, United States
ISBN
9781590590812
SKU
V9781590590812
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Lynn Thomas Harrison
Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years. ... Read more
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