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Prototyping for Designers
Kathryn McElroy
€ 41.11
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Description for Prototyping for Designers
Paperback. By explaining the goals and methodologies behind prototyping-and demonstrating how to prototype for both physical and digital products-this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Num Pages: 326 pages, colour illustrations. BIC Classification: UMZ; UYD; UYF. Category: (P) Professional & Vocational. Dimension: 231 x 152 x 22. Weight in Grams: 474.
Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping-and demonstrating how to prototype for both physical and digital products-this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You'll gain valuable insights for improving your product, whether it's a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes
Product Details
Publisher
O´Reilly Media
Format
Paperback
Publication date
2017
Condition
New
Weight
474g
Number of Pages
326
Place of Publication
Sebastopol, United States
ISBN
9781491954089
SKU
V9781491954089
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1
About Kathryn McElroy
Kathryn is a Design Lead and UX Designer for IBM Watson, designing with the world's most advanced cognitive system in Austin, Texas. She is an award-winning designer and has published tutorials and articles about her projects in Make Magazine, Fast Company, Timeout New York, and in multiple books including Make: The Best of Volume 2 and Making Simple Robots. She regularly speaks about Design Thinking, Digital Prototyping, and User Experience Design. In her spare time, Kathryn volunteers to get girls involved in STEM fields through participating in career panels, facilitating workshops, and speaking.
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