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8%OFFM J P (Ed) Wolf - The Medium of the Video Game - 9780292791503 - V9780292791503
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The Medium of the Video Game

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Description for The Medium of the Video Game Paperback. An investigation of the video game as an artistic medium. Editor(s): Wolf, Mark J. P. Num Pages: 223 pages, 7 photos, 2 line drawings. BIC Classification: JFD; JHBA; UDX. Category: (P) Professional & Vocational. Dimension: 229 x 157 x 14. Weight in Grams: 372.

Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis.

In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an ... Read more

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Product Details

Format
Paperback
Publication date
2002
Publisher
University of Texas Press United States
Number of pages
223
Condition
New
Number of Pages
223
Place of Publication
Austin, TX, United States
ISBN
9780292791503
SKU
V9780292791503
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1

About M J P (Ed) Wolf
Mark J. P. Wolf is Professor of Communication at Concordia University Wisconsin.

Reviews for The Medium of the Video Game
"This book offers a historical, formal analysis of video games that no other book to date has provided in such detail... Wolf also effectively investigates the scientific and market forces that aligned with the development of video games to create a powerful cultural force." - Heather Gilmour, Executive Producer, American Film Institute New Media Ventures

Goodreads reviews for The Medium of the Video Game


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