Videogames and Post-Colonialism
Souvik Mukherjee
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Description for Videogames and Post-Colonialism
Hardback. Num Pages: 6 black & white illustrations, biography. BIC Classification: DS; DSBH5; HBTQ; JFC. Category: (P) Professional & Vocational. Dimension: 235 x 155. .
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly ... Read more
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly ... Read more
Product Details
Format
Hardback
Publication date
2017
Publisher
Springer International Publishing AG Switzerland
Condition
New
Number of Pages
120
Place of Publication
Cham, Switzerland
ISBN
9783319548210
SKU
V9783319548210
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Souvik Mukherjee
Souvik Mukherjee is Assistant Professor of English Literature at Presidency University, Kolkata, India. His main areas of research are Game Studies, Digital Humanities, Early Modern Literature and Literary Theory and he is the author of Videogames and Storytelling: Reading Games and Playing Books (Palgrave Macmillan,2015).
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