Godwired: Religion, Ritual and Virtual Reality
Rachel Wagner
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Description for Godwired: Religion, Ritual and Virtual Reality
Paperback. Series: Media, Religion and Culture. Num Pages: 272 pages. BIC Classification: HRA; HRLM. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 234 x 157 x 15. Weight in Grams: 422.
Godwired offers an engaging exploration of religious practice in the digital age. It considers how virtual experiences, like stories, games and rituals, are forms of world-building or "cosmos construction" that serve as a means of making sense of our own world. Such creative and interactive activity is, arguably, patently religious.
This book examines:
- the nature of sacred space in virtual contexts
- technology as a vehicle for sacred texts
- who we are when we go online
- what rituals have in common with games and how they work online
- what happens to community when people worship online
- how religious "worlds" and virtual "worlds" nurture similar desires.
Rachel Wagner suggests that whilst our engagement with virtual reality can be viewed as a form of religious activity, today’s virtual religion marks a radical departure from traditional religious practice – it is ephemeral, transient, rapid, disposable, hyper-individualized, hybrid, and in an ongoing state of flux.
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Publisher
Taylor & Francis Ltd United Kingdom
Number of pages
272
Format
Paperback
Publication date
2011
Series
Media, Religion and Culture
Condition
New
Weight
422g
Number of Pages
272
Place of Publication
London, United Kingdom
ISBN
9780415781459
SKU
V9780415781459
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-2
About Rachel Wagner
Rachel Wagner is Associate Professor of Religion at Ithaca College, USA. Her work centers on the study of religion and culture, particularly religion and film and religion and virtual reality.
Reviews for Godwired: Religion, Ritual and Virtual Reality
'Godwired is a timely, relevant, and sophisticated book. It is an insightful, well-informed discussion of game theories, storytelling, and the religious imagination, offering a convincing argument about how playing games can, at times, participate in the construction of worlds, and worlds of meaning.' – Gary Laderman, Emory University, USA 'Rachel Wagner explores the intersection of the two other-worlds known ... Read more