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. Ed(S): Romero, Margarida; Sawchuk, Kimberly; Blat, Josep; Sayago, Sergio; Ouellet, Hubert - Game-Based Learning Across the Lifespan - 9783319417950 - V9783319417950
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Game-Based Learning Across the Lifespan

€ 132.65
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Description for Game-Based Learning Across the Lifespan Hardback. Editor(s): Romero, Margarida; Sawchuk, Kimberly; Blat, Josep; Sayago, Sergio; Ouellet, Hubert. Series: Advances in Game-Based Learning. Num Pages: 154 pages, 1 black & white illustrations, 33 colour illustrations, biography. BIC Classification: JNK; JNP; JNT; JNV. Category: (G) General (US: Trade). Dimension: 235 x 155 x 11. Weight in Grams: 415.

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.

In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups ... Read more


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Product Details

Format
Hardback
Publication date
2016
Publisher
Springer International Publishing AG Switzerland
Number of pages
154
Condition
New
Series
Advances in Game-Based Learning
Number of Pages
154
Place of Publication
Cham, Switzerland
ISBN
9783319417950
SKU
V9783319417950
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About . Ed(S): Romero, Margarida; Sawchuk, Kimberly; Blat, Josep; Sayago, Sergio; Ouellet, Hubert
Margarida Romero, Ph.D., is an Assistant Professor in Educational Technologies at the Université Laval (Canada) and researcher in the FP7 Network of Excellence Games and Learning Alliance (GaLA). Her research and teaching interests focus on educational technologies in lifelong learning, including educational, organizational and informal learning contexts, with a special focus on Game Based Learning and Serious Games. Dr. ... Read more

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