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Janet E. Mullin - A Sixpence at Whist: Gaming and the English Middle Classes, 1680-1830 - 9781783270477 - V9781783270477
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A Sixpence at Whist: Gaming and the English Middle Classes, 1680-1830

€ 97.32
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Description for A Sixpence at Whist: Gaming and the English Middle Classes, 1680-1830 Hardback. Peering through the windows of private homes and Assembly Rooms alike, this book shines a new light on the middle classes during the long eighteenth century. Num Pages: 240 pages, 8 black & white illustrations. BIC Classification: 1DBKE; 3JF; HBJD1; HBLL; HBTB; JHBS. Category: (P) Professional & Vocational. Dimension: 219 x 242 x 29. Weight in Grams: 572.
Peering through the windows of private homes and Assembly Rooms alike, this book shines a new light on the middle classes during the long eighteenth century. Enlightenment thinking - the drive for order, organisation and rationality - was an underlying motive force in England's eighteenth century, influencing middle class thinking with regard to the running and improvement of business.In the same way, it shaped their choice of leisure activities. As many turned their backs on blood sports, they found that music, conversation and cards embodied rational enjoyment and exercise of human intellect and ability. For the middle classes, card ... Read more

Product Details

Format
Hardback
Publication date
2015
Publisher
Boydell & Brewer Ltd
Condition
New
Number of Pages
240
Place of Publication
Woodbridge, United Kingdom
ISBN
9781783270477
SKU
V9781783270477
Shipping Time
Usually ships in 7 to 11 working days
Ref
99-1

Reviews for A Sixpence at Whist: Gaming and the English Middle Classes, 1680-1830
Highly readable and well-researched..This hitherto untold story of card-play enriches historical understandings of the eighteenth-century middling sort.
CULTURAL AND SOCIAL HISTORY
In a lively, accessible style, the author argues that card playing reflected as well as epitomized the moral and cultural values of the new 'middling sorts,' especially the ideals of politeness and sociability, thus accounting for its ... Read more

Goodreads reviews for A Sixpence at Whist: Gaming and the English Middle Classes, 1680-1830


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