Nonlinear Computational Geometry
. Ed(S): Emiris, Ioannis Z.; Sottile, Frank J.; Theobald, Thorsten
An original motivation for algebraic geometry was to understand curves and surfaces in three dimensions. Recent theoretical and technological advances in areas such as robotics, computer vision, computer-aided geometric design and molecular biology, together with the increased availability of computational resources, have brought these original questions once more into the forefront of research. One particular challenge is to combine applicable methods from algebraic geometry with proven techniques from piecewise-linear computational geometry (such as Voronoi diagrams and hyperplane arrangements) to develop tools for treating curved objects. These research efforts may be summarized under the term nonlinear computational geometry.
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