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. Ed(S): Ifenthaler, Dirk; Eseryel, Deniz; Ge, Xun - Assessment in Game-Based Learning - 9781489996015 - V9781489996015
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Assessment in Game-Based Learning

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Description for Assessment in Game-Based Learning Paperback. This book covers current research, methodology, assessment and technology in game-based learning, as a basis for effective learning environments. Includes innovative work in educational psychology, educational diagnostics, technology and learning sciences. Editor(s): Ifenthaler, Dirk; Eseryel, Deniz; Ge, Xun. Num Pages: 464 pages, 30 black & white tables, biography. BIC Classification: JNKD; JNV. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 25. Weight in Grams: 747.
The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necessitates alternative ways to assess the kinds of learning that is taking place in the virtual worlds or informal settings. accordingly, aligning learning and assessment is the core for creating a favorable and effective learning environment. The edited volume will cover the current state of research, methodology, assessment, and technology of game-based learning. There will be contributions from international distinguished researchers which will present innovative work in the areas of educational psychology, educational diagnostics, educational technology, and learning sciences. ... Read more

Product Details

Format
Paperback
Publication date
2014
Publisher
Springer-Verlag New York Inc. United States
Number of pages
464
Condition
New
Number of Pages
464
Place of Publication
New York, United States
ISBN
9781489996015
SKU
V9781489996015
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About . Ed(S): Ifenthaler, Dirk; Eseryel, Deniz; Ge, Xun
Dirk Ifenthaler’s research interests focus on the learning-dependent progression of mental models, complex problem solving, decision making, situational awareness, and emotions. He developed automated and computer-based methodologies for the assessment and analysis of graphical and natural language representations (SMD Technology, HIMATT, AKOVIA). Additionally, he developed components of course management software and an educational simulation games (DIVOSA, SEsim). He is also ... Read more

Reviews for Assessment in Game-Based Learning
From the reviews: “When applying video game technology to an educational process, one must ask how we know it is effective. Addressing that question is what this book is about. The book is an edited collection of 21 chapters divided into three parts … . Three outstanding strengths of the book lead me to highly recommend it. … This ... Read more

Goodreads reviews for Assessment in Game-Based Learning


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