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Computer Games and Language Learning (Digital Education and Learning)
Mark Peterson
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Description for Computer Games and Language Learning (Digital Education and Learning)
Hardcover. A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning. Series: Digital Education and Learning. Num Pages: 184 pages, biography. BIC Classification: JNU; JNV. Category: (P) Professional & Vocational. Dimension: 222 x 143 x 16. Weight in Grams: 348.
A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.
A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.
Product Details
Format
Hardback
Publication date
2013
Publisher
Palgrave Macmillan
Number of pages
192
Condition
New
Series
Digital Education and Learning
Number of Pages
167
Place of Publication
Basingstoke, United Kingdom
ISBN
9781137005168
SKU
V9781137005168
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Mark Peterson
Mark Peterson is Associate Professor in the Graduate School of Human and Environmental Studies at Kyoto University, Japan.
Reviews for Computer Games and Language Learning (Digital Education and Learning)
"The increasing use of computer games represents a highly significant development in computer-assisted language learning. Computer Games and Language Learning is an essential text for researchers, educators, students, and all those who are interested in understanding how technology can support language learning.' - Jozef Colpaert, Director, The Institute for Language and Culture, The University of Antwerp, Belgium