×


 x 

Shopping cart
16%OFFPilar Lacasa - Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (Digital Education and Learning) - 9781137312044 - V9781137312044
Stock image for illustration purposes only - book cover, edition or condition may vary.

Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (Digital Education and Learning)

€ 105.86
€ 88.56
You save € 17.30!
FREE Delivery in Ireland
Description for Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (Digital Education and Learning) Hardcover. Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. Series: Digital Education and Learning. Num Pages: 274 pages, 31 black & white illustrations, biography. BIC Classification: JNKC; JNV. Category: (P) Professional & Vocational. Dimension: 219 x 140 x 22. Weight in Grams: 510.
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

Product Details

Format
Hardback
Publication date
2013
Publisher
Palgrave Macmillan
Number of pages
308
Condition
New
Series
Digital Education and Learning
Number of Pages
274
Place of Publication
Basingstoke, United Kingdom
ISBN
9781137312044
SKU
V9781137312044
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Pilar Lacasa
Author Pilar Lacasa: Pilar Lacasa is Professor of Communication and Education at the University of Alcala, Spain.

Reviews for Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (Digital Education and Learning)
Praise to come.

Goodreads reviews for Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (Digital Education and Learning)


Subscribe to our newsletter

News on special offers, signed editions & more!