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12%OFF. Ed(S): Colby, Richard; Johnson, Mathew - Rhetoric/Composition/Play Through Video Games - 9781349455621 - V9781349455621
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Rhetoric/Composition/Play Through Video Games

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Description for Rhetoric/Composition/Play Through Video Games Paperback. An edited collection whose contributors analyze the relationship between writing, learning, and video games/videogaming, these essays consist of academic essays from writing and rhetoric teacher-scholars, who theorize, and contextualize how computer/video games enrich writing practices within and beyond the classroom and the teaching of writing. Editor(s): Colby, Richard; Johnson, Mathew. Series: Digital Education and Learning. Num Pages: 258 pages, biography. BIC Classification: JFD; JHB; JHM; JNKD; JNMT; VFX. Category: (G) General (US: Trade). Dimension: 216 x 140. .
An edited collection whose contributors analyze the relationship between writing, learning, and video games/videogaming, these essays consist of academic essays from writing and rhetoric teacher-scholars, who theorize, and contextualize how computer/video games enrich writing practices within and beyond the classroom and the teaching of writing.

Product Details

Format
Paperback
Publication date
2013
Publisher
Palgrave Macmillan United Kingdom
Number of pages
258
Condition
New
Series
Digital Education and Learning
Number of Pages
239
Place of Publication
Basingstoke, United Kingdom
ISBN
9781349455621
SKU
V9781349455621
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About . Ed(S): Colby, Richard; Johnson, Mathew
John Alberti, Northern Kentucky University, USA Larry Beason, University of South Alabama, USA Ian Bogost, Georgia Institute of Technology, and Persuasive Games LLC, USA Richard Colby, University of Denver Writing Program, USA Nathan Garrelts, Ferris State University, USA Gail E. Hawisher, University of Illinois, Urbana-Champaign, USA Justin Hodgson, The University of Texas at Austin, USA Matthew S. S. Johnson, ... Read more

Reviews for Rhetoric/Composition/Play Through Video Games
"Like James Gee before them, along with Cynthia Selfe and Gail Hawisher, editors Richard Colby, Matthew S. S. Johnson, and Rebekah Shultz Colby have expanded our disciplinary understanding of the substantial motivational role of gaming literacies in all stages of the writing process. Equally significant, the contributors to Rhetoric/Composition/Play through Video Games create a 'shared space' not only for rhetoric ... Read more

Goodreads reviews for Rhetoric/Composition/Play Through Video Games


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