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N/A - The Philosophy of Computer Games - 9789400742482 - V9789400742482
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The Philosophy of Computer Games

€ 195.04
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Description for The Philosophy of Computer Games Hardcover. Computer games are now a major cultural-and economic-force, and despite being the object of years of academic study, this is the first book to interrogate the varied philosophical issues thrown up by the phenomenon, including the moral evaluation of game play. Editor(s): Fossheim, Hallvard J.; Mandt Larsen, Tarjei; Sageng, John Richard. Series: Philosophy of Engineering and Technology. Num Pages: 292 pages, 4 black & white tables, biography. BIC Classification: HP; UBJ; UYQV. Category: (P) Professional & Vocational. Dimension: 241 x 160 x 23. Weight in Grams: 614.

Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial

importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of ... Read more

The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.

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Product Details

Format
Hardback
Publication date
2012
Publisher
Springer Netherlands
Number of pages
341
Condition
New
Series
Philosophy of Engineering and Technology
Number of Pages
284
Place of Publication
Dordrecht, Netherlands
ISBN
9789400742482
SKU
V9789400742482
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

Reviews for The Philosophy of Computer Games
From the reviews: “This anthology of 16 essays discusses games from a philosophical perspective. … Game designers and those interested in philosophy … will find the book illuminating and a springboard for new ways to think about games and interactive media. Summing Up: Recommended. Upper-division undergraduates, graduate students, researchers/faculty, and professionals/practitioners in game design.” (A. Chen, Choice, Vol. 50 ... Read more

Goodreads reviews for The Philosophy of Computer Games


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