Gaming Globally: Production, Play, and Place
N/A
€ 127.58
FREE Delivery in Ireland
Description for Gaming Globally: Production, Play, and Place
Hardcover. Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States. Editor(s): Huntemann, Nina B.; Aslinger, Ben. Series: Critical Media Studies. Num Pages: 290 pages, 14 black & white illustrations, biography. BIC Classification: JFCA; JFD; JFFS. Category: (P) Professional & Vocational. Dimension: 223 x 139 x 21. Weight in Grams: 464.
Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Product Details
Format
Hardback
Publication date
2012
Publisher
Palgrave Macmillan 2013-01-08
Number of pages
292
Condition
New
Series
Critical Media Studies
Number of Pages
279
Place of Publication
Basingstoke, United Kingdom
ISBN
9781137006325
SKU
V9781137006325
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About N/A
Ben Aslinger is Assistant Professor of Media and Culture in the Department of English and Media Studies at Bentley University.
Reviews for Gaming Globally: Production, Play, and Place
'From the exploitation of cheap and anonymous female labor (Nina Huntemann), to the emergence of unpaid creators as ROM hackers and fan translators (Mia Consalvo) and the cultural work of game developers in the Middle East (Vit Sisler), contributions provide useful, if necessarily episodic, insights into the sometimes grim realities behind the fantasies of game playing. Well edited and properly ... Read more