Guide to Designing Curricular Games
Janna Jackson Kellinger
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Description for Guide to Designing Curricular Games
Hardback. Series: Advances in Game-Based Learning. Num Pages: 349 pages, 3 black & white illustrations, 18 colour illustrations, biography. BIC Classification: JNC; JNK; JNT; JNV. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 21. Weight in Grams: 707.
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek ... Read more
Show LessProduct Details
Format
Hardback
Publication date
2016
Publisher
Springer International Publishing AG Switzerland
Number of pages
349
Condition
New
Series
Advances in Game-Based Learning
Number of Pages
349
Place of Publication
Cham, Switzerland
ISBN
9783319423920
SKU
V9783319423920
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15
About Janna Jackson Kellinger
Dr. Janna Jackson Kellinger is an associate professor at the College of Education and Human Development at University of Massachusetts, Boston. She received her Ph.D. from Boston College with a specialization in curriculum, policy, and school reform. Her publications range from contributed chapters in a variety of books to articles in journals such as Journal of Poverty and Teaching Education. ... Read more
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