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Ruggill, Prof. Judd Ethan, McAllister, Ken S. - Tempest: Geometries of Play (Landmark Video Games) - 9780472072699 - V9780472072699
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Tempest: Geometries of Play (Landmark Video Games)

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Description for Tempest: Geometries of Play (Landmark Video Games) Hardcover. Enumerates and analyzes"Tempest s" landmark qualities from aesthetics and development to its impact on video game history and culture" Series: Landmark Video Games. Num Pages: 192 pages. BIC Classification: JFD; UDX. Category: (G) General (US: Trade). Dimension: 229 x 152 x 18. Weight in Grams: 825.

Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark ... Read more

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Product Details

Format
Hardback
Publication date
2015
Publisher
U OF M DIGT CULT BOOKS
Condition
New
Series
Landmark Video Games
Number of Pages
168
Place of Publication
Ann Arbor, United States
ISBN
9780472072699
SKU
V9780472072699
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Ruggill, Prof. Judd Ethan, McAllister, Ken S.
Judd Ethan Ruggill is Associate Professor of Communication at Arizona State University and co-directs the Learning Games Initiative with Ken McAllister. Ken S. McAllister is Professor of English and Associate Dean of Innovation and Research at the University of Arizona.

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