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. Ed(S): Fromme, Johannes; Unger, Alexander - Computer Games and New Media Cultures: A Handbook of Digital Games Studies - 9789400793019 - V9789400793019
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Computer Games and New Media Cultures: A Handbook of Digital Games Studies

€ 198.26
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Description for Computer Games and New Media Cultures: A Handbook of Digital Games Studies paperback. The International Handbook of Digital Games Studies provides an up-to-date overview of the field and perspectives for the future. The focus lies on aesthetic, social, cultural and educational aspects of computer games and persistent (multiplayer) game worlds. Editor(s): Fromme, Johannes; Unger, Alexander. Num Pages: 720 pages, biography. BIC Classification: JMS; JNV. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 37. Weight in Grams: 1086.

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of ... Read more

As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.

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Product Details

Format
Paperback
Publication date
2014
Publisher
Springer Netherlands
Number of pages
720
Condition
New
Number of Pages
712
Place of Publication
Dordrecht, Netherlands
ISBN
9789400793019
SKU
V9789400793019
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About . Ed(S): Fromme, Johannes; Unger, Alexander
Dr. Johannes Fromme (*1956) is a Professor for media research and adult education at the University of Magdeburg (DE) since 2002. He initially studied English, Sports and Educational Science to become a teacher, but then decided to engage in academic leisure and media research. He received his Ph.D. (doctorate) from the Faculty of Educational Science at the University of Bielefeld ... Read more

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