
Simulating War: Studying Conflict through Simulation Games
Professor Philip Sabin
Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life.
In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters.
Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.
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About Professor Philip Sabin
Reviews for Simulating War: Studying Conflict through Simulation Games
Dr Peter Perla, Senior Research Analyst at the Center for Naval Analyses, Alexandria VA, USA and author of 'The Art of Wargaming' In Simulating War Professor Sabin provides us with a scholarly and very useable toolkit that allows us to supplement the dry data of statistical analysis or computer simulation with the realities of human interaction and the play of Clausewitz's "chance". Wargaming is a neglected and misunderstood art in the modern military: this book does much to put that right, and should be on the shelf of any thinking military professional.
Major General Andrew Sharpe, Director General of the Development, Concepts and Doctrine Centre, UK Defence Academy Anyone with an interest in wargaming, be it professional or recreational, must buy this book... Simulating War is a clear, logical and balanced guide that provides all the building blocks and insights necessary to design manual games and then use them to best effect. This expert knowledge will be just as useful to military planners, trainers and educators alike, to gaming software developers, operational analysts, those in experimentation and to recreational wargamers.
LBS Blog Quite simply, in terms of describing manual map hex grid war gaming, Sabin has written the most readable book on this topic to appear in a long time. It is well-written, entertaining and presents a lot of original material and new ideas on war-game design.
Times Higher Education Supplement I recommend this book to all who are interested in the art, craft, theory and practice of board wargame design and play... Even old hands at the hobby will find Sabin's discursive mini-essays valuable.
S&T Press Simulating War deserves to be widely read, not only by hobbyists, but also by game designers, other wargame professionals, military historians, and others called upon to teach about warfare and conflict (whether in university, military, or other professional settings)... I, for one, would heartedly recommend [the book] to both grognards and academic colleagues alike.
PAX Sims