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11%OFFGrant Palmer - Physics for Game Programmers - 9781590594728 - V9781590594728
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Physics for Game Programmers

€ 73.74
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Description for Physics for Game Programmers Paperback.

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.

This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.

Product Details

Format
Paperback
Publication date
2005
Publisher
APress United States
Number of pages
430
Condition
New
Number of Pages
472
Place of Publication
Berkley, United States
ISBN
9781590594728
SKU
V9781590594728
Shipping Time
Usually ships in 15 to 20 working days
Ref
99-15

About Grant Palmer
Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well ... Read more

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